Like with all these simplistic-looking puzzle games, there is not a whole lot to comment about on these games. Lines is one of those overly minimalist puzzles that don’t even bother with having menus or hints on how to play – you don’t really need them, either. Gameplay is straightforward. Each level wil give you a board with basic dots, and then larger colored dots -two of each color. Your goal is to connect them through the board touching all the little pips along the way and leaving none untouched.
“As for the visual aspect, the backgrounds colors are fairly pleasing to the eyes, and if there is one you don’t enjoy, you can easily cycle to the one you find pleasing”
Of course, you can’t cross different color lines with each other, which is where the puzzle aspect comes in. You must find the unique paths that will allow you to connect each colored dot with its twin while allowing passage to the rest to do the same.
The puzzles increase in difficulty between levels 1-50, adding both more colors and bigger ‘boards’; they seem to reset slightly back on levels 51 onward, going back to smaller boards though with a couple more colors, and again growing in size and difficulty. I suppose there’s not much you can do when you’re trying to fill 99 levels… but the puzzles do get more challenging as you progress. How challenging? That would depend entirely on your experience. Compared to other line-making puzzles, I found this one to be on the simpler side of things.
“The only real major downside to this game is… the achievements. I kid you not, this thing has achievements coming out of every dot on the screen”
As for the visual aspect, the backgrounds colors are fairly pleasing to the eyes, and if there is one you don’t enjoy, you can easily cycle to the one you find pleasing. Most of the ‘menu’ is used by clicking on small letters on the top right corner; each time you finish a level you’re taken to a screen with the level numbers and nothing else.
The music is soft and very pleasing, but the lack of ability to turn the volume to a pleasing level straight from the game was rather annoying. The only option was to mute it or have it at whatever level it happened to be – in my case, far too loud.
“Would I still recommend it? I would, it’s an entertaining puzzle game”
It’s simple and it’s clean design, and very pleasing to look at, but unlike other puzzle games (such as Hook and Mini-Metro), I did not find Lines to be nearly as zen-like, nor nearly as challenging or entertaining. I grew bored rather easily halfway through the levels.
The only real major downside to this game is… the achievements. I kid you not, this thing has achievements coming out of every dot on the screen. Each level you complete unlocks a bunch of them, and I quickly grew tired of what was essentially achievement spam. Moreover, they are senseless achievements. Roman letters, numbers, Cyrillic letters, random words (even really stupid ones such as ‘rape’ and ‘F*uck’), and the occasional actual word referencing some other game or cultural item… I just didn’t get the achievements at all, and wished they had been more goal-inclined or, at the very least, related to the game or brand (finishing a level, referencing his other games, etc, would have been much better).
Would I still recommend it? I would, it’s an entertaining puzzle game. But it has nothing new to offer, and I would not pick it above the aforementioned games. Also, be sure to turn off achievements notifications before playing it.
Check it for yourself! Lines has a free version, so you can easily test it out first and see if it’s to your liking.